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Kohi Game Engine
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The configuration of the font system. Should be setup by the application during the boot process. More...
#include <font_system.h>
Data Fields | |
| u8 | max_bitmap_font_count |
| The max number of bitmap fonts that can be loaded. More... | |
| u8 | max_system_font_count |
| The max number of system fonts that can be loaded. More... | |
| u8 | bitmap_font_count |
| The number of bitmap fonts configured in the system. More... | |
| font_system_bitmap_font_config * | bitmap_fonts |
| A collection of bitmap fonts configured in the system. More... | |
| u8 | system_font_count |
| The number of system fonts configured in the system. More... | |
| font_system_system_font_config * | system_fonts |
| A collection of system fonts configured in the system. More... | |
The configuration of the font system. Should be setup by the application during the boot process.
| u8 bitmap_font_count |
The number of bitmap fonts configured in the system.
| font_system_bitmap_font_config* bitmap_fonts |
A collection of bitmap fonts configured in the system.
| u8 max_bitmap_font_count |
The max number of bitmap fonts that can be loaded.
| u8 max_system_font_count |
The max number of system fonts that can be loaded.
| u8 system_font_count |
The number of system fonts configured in the system.
| font_system_system_font_config* system_fonts |
A collection of system fonts configured in the system.