Kohi Game Engine
font_system_config Struct Reference

The configuration of the font system. Should be setup by the application during the boot process. More...

#include <font_system.h>

Data Fields

u8 default_system_font_count
 The default number of system fonts. More...
 
system_font_configsystem_font_configs
 The default system font configs. More...
 
u8 default_bitmap_font_count
 The default number of bitmap fonts. More...
 
bitmap_font_configbitmap_font_configs
 The default bitmap font configs. More...
 
u8 max_system_font_count
 The default number of system fonts. More...
 
u8 max_bitmap_font_count
 The default number of bitmap fonts. More...
 
b8 auto_release
 Indicates if fonts should auto-release when not used. More...
 

Detailed Description

The configuration of the font system. Should be setup by the application during the boot process.

Field Documentation

◆ auto_release

b8 auto_release

Indicates if fonts should auto-release when not used.

◆ bitmap_font_configs

bitmap_font_config* bitmap_font_configs

The default bitmap font configs.

◆ default_bitmap_font_count

u8 default_bitmap_font_count

The default number of bitmap fonts.

◆ default_system_font_count

u8 default_system_font_count

The default number of system fonts.

◆ max_bitmap_font_count

u8 max_bitmap_font_count

The default number of bitmap fonts.

◆ max_system_font_count

u8 max_system_font_count

The default number of system fonts.

◆ system_font_configs

system_font_config* system_font_configs

The default system font configs.


The documentation for this struct was generated from the following file: