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Kohi Game Engine
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#include <font_system.h>
Data Fields | |
| u32 | quad_count |
| The number of quads to be drawn. More... | |
| u64 | vertex_buffer_size |
| The size of the vertex buffer data in bytes. More... | |
| u64 | index_buffer_size |
| The size of the index buffer data in bytes. More... | |
| vertex_2d * | vertex_buffer_data |
| The vertex buffer data. More... | |
| u32 * | index_buffer_data |
| The index buffer data. More... | |
Geometry generated from either a bitmap or system font.
| u32* index_buffer_data |
The index buffer data.
| u64 index_buffer_size |
The size of the index buffer data in bytes.
| u32 quad_count |
The number of quads to be drawn.
| vertex_2d* vertex_buffer_data |
The vertex buffer data.
| u64 vertex_buffer_size |
The size of the vertex buffer data in bytes.