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Kohi Game Engine
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#include <platform.h>
Data Fields | |
| const char * | name |
| const char * | filename |
| u64 | internal_data_size |
| void * | internal_data |
| u32 | watch_id |
| dynamic_library_function * | functions |
| const char* filename |
| dynamic_library_function* functions |
| void* internal_data |
| u64 internal_data_size |
| const char* name |
| u32 watch_id |