Kohi Game Engine
dynamic_library Struct Reference

#include <platform.h>

Data Fields

const char * name
 
const char * filename
 
u64 internal_data_size
 
void * internal_data
 
u32 watch_id
 
dynamic_library_functionfunctions
 

Field Documentation

◆ filename

const char* filename

◆ functions

◆ internal_data

void* internal_data

◆ internal_data_size

u64 internal_data_size

◆ name

const char* name

◆ watch_id

u32 watch_id

The documentation for this struct was generated from the following file: