The primary header for binary assets, to be used for serialization. This should be the first member of the asset-specific binary file header. NOTE: Binary asset headers should be 32-bit aligned.
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#include <kasset_types.h>
The primary header for binary assets, to be used for serialization. This should be the first member of the asset-specific binary file header. NOTE: Binary asset headers should be 32-bit aligned.
◆ data_block_size
◆ magic
◆ type
◆ version
The documentation for this struct was generated from the following file: