Kohi Game Engine
asset_system_config Struct Reference

#include <asset_system.h>

Data Fields

u32 max_asset_count
 
kname default_package_name
 

Field Documentation

◆ default_package_name

kname default_package_name

◆ max_asset_count

u32 max_asset_count

The documentation for this struct was generated from the following file: