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Kohi Game Engine
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#include <array.h>
Data Fields | |
| const array_base * | arr |
| i32 | pos |
| i32 | dir |
| b8(* | end )(const struct array_iterator *it) |
| void *(* | value )(const struct array_iterator *it) |
| void(* | next )(struct array_iterator *it) |
| void(* | prev )(struct array_iterator *it) |
| const array_base* arr |
| i32 dir |
| b8(* end) (const struct array_iterator *it) |
| void(* next) (struct array_iterator *it) |
| i32 pos |
| void(* prev) (struct array_iterator *it) |
| void*(* value) (const struct array_iterator *it) |