Kohi Game Engine
application_system_config Struct Reference

Represents the top-level configuration for a core engine system. Each system is responsible for parsing its own portion of the configuration structure, which is provided here in string format. Systems not requiring config can simply not set this. More...

#include <application_config.h>

Data Fields

const char * name
 
const char * configuration_str
 The configuration of the system in string format, to be parsed by the system iteself. More...
 

Detailed Description

Represents the top-level configuration for a core engine system. Each system is responsible for parsing its own portion of the configuration structure, which is provided here in string format. Systems not requiring config can simply not set this.

Field Documentation

◆ configuration_str

const char* configuration_str

The configuration of the system in string format, to be parsed by the system iteself.

◆ name

const char* name

The name of the system


The documentation for this struct was generated from the following file: