Kohi Game Engine
|
Represents the top-level configuration for a core engine system. Each system is responsible for parsing its own portion of the configuration structure, which is provided here in string format. Systems not requiring config can simply not set this. More...
#include <application_config.h>
Data Fields | |
const char * | name |
const char * | configuration_str |
The configuration of the system in string format, to be parsed by the system iteself. More... | |
Represents the top-level configuration for a core engine system. Each system is responsible for parsing its own portion of the configuration structure, which is provided here in string format. Systems not requiring config can simply not set this.
const char* configuration_str |
The configuration of the system in string format, to be parsed by the system iteself.
const char* name |
The name of the system