Kohi Game Engine
kfeatures_runtime.h
Go to the documentation of this file.
1
#include "
platform/platform.h
"
2
3
void
detect_x86_features
(
kcpu_feature_flag_bits
* flags);
4
void
detect_arm_features
(
kcpu_feature_flag_bits
* flags);
detect_arm_features
void detect_arm_features(kcpu_feature_flag_bits *flags)
detect_x86_features
void detect_x86_features(kcpu_feature_flag_bits *flags)
platform.h
This file contains the platform layer, or at least the interface to it. Each platform should provide ...
kcpu_feature_flag_bits
u32 kcpu_feature_flag_bits
Definition:
platform.h:122
kohi.core
src
platform
kfeatures_runtime.h
Generated by
1.9.1